| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180 | // Protocol Buffers - Google's data interchange format// Copyright 2008 Google Inc.  All rights reserved.//// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file or at// https://developers.google.com/open-source/licenses/bsd// Author: kenton@google.com (Kenton Varda)//// protoc (aka the Protocol Compiler) can be extended via plugins.  A plugin is// just a program that reads a CodeGeneratorRequest from stdin and writes a// CodeGeneratorResponse to stdout.//// Plugins written using C++ can use google/protobuf/compiler/plugin.h instead// of dealing with the raw protocol defined here.//// A plugin executable needs only to be placed somewhere in the path.  The// plugin should be named "protoc-gen-$NAME", and will then be used when the// flag "--${NAME}_out" is passed to protoc.syntax = "proto2";package google.protobuf.compiler;option java_package = "com.google.protobuf.compiler";option java_outer_classname = "PluginProtos";option csharp_namespace = "Google.Protobuf.Compiler";option go_package = "google.golang.org/protobuf/types/pluginpb";import "google/protobuf/descriptor.proto";// The version number of protocol compiler.message Version {  optional int32 major = 1;  optional int32 minor = 2;  optional int32 patch = 3;  // A suffix for alpha, beta or rc release, e.g., "alpha-1", "rc2". It should  // be empty for mainline stable releases.  optional string suffix = 4;}// An encoded CodeGeneratorRequest is written to the plugin's stdin.message CodeGeneratorRequest {  // The .proto files that were explicitly listed on the command-line.  The  // code generator should generate code only for these files.  Each file's  // descriptor will be included in proto_file, below.  repeated string file_to_generate = 1;  // The generator parameter passed on the command-line.  optional string parameter = 2;  // FileDescriptorProtos for all files in files_to_generate and everything  // they import.  The files will appear in topological order, so each file  // appears before any file that imports it.  //  // Note: the files listed in files_to_generate will include runtime-retention  // options only, but all other files will include source-retention options.  // The source_file_descriptors field below is available in case you need  // source-retention options for files_to_generate.  //  // protoc guarantees that all proto_files will be written after  // the fields above, even though this is not technically guaranteed by the  // protobuf wire format.  This theoretically could allow a plugin to stream  // in the FileDescriptorProtos and handle them one by one rather than read  // the entire set into memory at once.  However, as of this writing, this  // is not similarly optimized on protoc's end -- it will store all fields in  // memory at once before sending them to the plugin.  //  // Type names of fields and extensions in the FileDescriptorProto are always  // fully qualified.  repeated FileDescriptorProto proto_file = 15;  // File descriptors with all options, including source-retention options.  // These descriptors are only provided for the files listed in  // files_to_generate.  repeated FileDescriptorProto source_file_descriptors = 17;  // The version number of protocol compiler.  optional Version compiler_version = 3;}// The plugin writes an encoded CodeGeneratorResponse to stdout.message CodeGeneratorResponse {  // Error message.  If non-empty, code generation failed.  The plugin process  // should exit with status code zero even if it reports an error in this way.  //  // This should be used to indicate errors in .proto files which prevent the  // code generator from generating correct code.  Errors which indicate a  // problem in protoc itself -- such as the input CodeGeneratorRequest being  // unparseable -- should be reported by writing a message to stderr and  // exiting with a non-zero status code.  optional string error = 1;  // A bitmask of supported features that the code generator supports.  // This is a bitwise "or" of values from the Feature enum.  optional uint64 supported_features = 2;  // Sync with code_generator.h.  enum Feature {    FEATURE_NONE = 0;    FEATURE_PROTO3_OPTIONAL = 1;    FEATURE_SUPPORTS_EDITIONS = 2;  }  // The minimum edition this plugin supports.  This will be treated as an  // Edition enum, but we want to allow unknown values.  It should be specified  // according the edition enum value, *not* the edition number.  Only takes  // effect for plugins that have FEATURE_SUPPORTS_EDITIONS set.  optional int32 minimum_edition = 3;  // The maximum edition this plugin supports.  This will be treated as an  // Edition enum, but we want to allow unknown values.  It should be specified  // according the edition enum value, *not* the edition number.  Only takes  // effect for plugins that have FEATURE_SUPPORTS_EDITIONS set.  optional int32 maximum_edition = 4;  // Represents a single generated file.  message File {    // The file name, relative to the output directory.  The name must not    // contain "." or ".." components and must be relative, not be absolute (so,    // the file cannot lie outside the output directory).  "/" must be used as    // the path separator, not "\".    //    // If the name is omitted, the content will be appended to the previous    // file.  This allows the generator to break large files into small chunks,    // and allows the generated text to be streamed back to protoc so that large    // files need not reside completely in memory at one time.  Note that as of    // this writing protoc does not optimize for this -- it will read the entire    // CodeGeneratorResponse before writing files to disk.    optional string name = 1;    // If non-empty, indicates that the named file should already exist, and the    // content here is to be inserted into that file at a defined insertion    // point.  This feature allows a code generator to extend the output    // produced by another code generator.  The original generator may provide    // insertion points by placing special annotations in the file that look    // like:    //   @@protoc_insertion_point(NAME)    // The annotation can have arbitrary text before and after it on the line,    // which allows it to be placed in a comment.  NAME should be replaced with    // an identifier naming the point -- this is what other generators will use    // as the insertion_point.  Code inserted at this point will be placed    // immediately above the line containing the insertion point (thus multiple    // insertions to the same point will come out in the order they were added).    // The double-@ is intended to make it unlikely that the generated code    // could contain things that look like insertion points by accident.    //    // For example, the C++ code generator places the following line in the    // .pb.h files that it generates:    //   // @@protoc_insertion_point(namespace_scope)    // This line appears within the scope of the file's package namespace, but    // outside of any particular class.  Another plugin can then specify the    // insertion_point "namespace_scope" to generate additional classes or    // other declarations that should be placed in this scope.    //    // Note that if the line containing the insertion point begins with    // whitespace, the same whitespace will be added to every line of the    // inserted text.  This is useful for languages like Python, where    // indentation matters.  In these languages, the insertion point comment    // should be indented the same amount as any inserted code will need to be    // in order to work correctly in that context.    //    // The code generator that generates the initial file and the one which    // inserts into it must both run as part of a single invocation of protoc.    // Code generators are executed in the order in which they appear on the    // command line.    //    // If |insertion_point| is present, |name| must also be present.    optional string insertion_point = 2;    // The file contents.    optional string content = 15;    // Information describing the file content being inserted. If an insertion    // point is used, this information will be appropriately offset and inserted    // into the code generation metadata for the generated files.    optional GeneratedCodeInfo generated_code_info = 16;  }  repeated File file = 15;}
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